To animate the camera, expand the Cameras node in the browser, right-click the desired camera, and click Animate Camera.You can create as many cameras as you want. Right-click, and click Create Camera from View. To create a camera for animation, set the view to the position you want the camera to start from. Repeat the steps to animate another constraint.In any of the Animate dialog boxes, on the Acceleration tab, set the velocity, or select Constant speed so that there is constant speed throughout the animation action.Īt any point, you can move the time position slider to see the animation.In the browser, the constraints you animate are automatically stored in the Animation Favorites folder for future use. In the graphics area, the component is repositioned. In the Animate Constraint dialog box, enter a value to define the action for the time position, and then click OK.In the browser, right-click a constraint to animate, and then click Animate Constraint.In the Animation Timeline, drag the slider to the position where you want to end the first action. When an animation is activated, the animation commands are available, and the Animation Timeline is displayed. To start a new animation, right-click the Animations node, and then click New Animation.Īlternatively, open the Animation Timeline. In the browser, expand the Animations node, and double-click the icon in front of Animation1, or any animation listed. On the ribbon, click Environments tab Begin panel Inventor Studio.
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